
Digital Casting Studies
Los Angeles, California
2017, Complete
Los Angeles, California
2017, Complete
The LADG produced a series of films and still images to study the potentials of casting material in a digital environment. Objects are made soft and pliable by physics simulation software, then poured into containers in a process analogous to plaster casting. The technique was used for models exhibited at the Chicago Biennial and the Chicago bulthaup showroom.
We were fascinated by the existing ranch house, particularly the way in which it evoked mid-century houses designed by Cliff May. Whether he meant to do so intentionally, or whether he simply didn’t understand his own proposals in three dimensions, May’s houses are remarkable because of the way walls and interior elements appear to float free on the ground plane, with little to no relationship to the roof above. We wondered if it would be possible to radicalize this as a proposition. Instead of designing new buildings, what if we designed a collection of freestanding walls that were only incidentally covered by roofs in places? What if the interiors were just the by-product of these walls assembled in sufficient density to make something like a room? Given this extreme looseness, could we turn the entire site into a series of rooms between our smattering of walls that stand alone and unconnected like a field of things?
Team
Taylor Halamka, Evan Orf

