We’ve settled on a graphic technique for the lobby renovation project.
The scheme uses a large number of slightly tapered parallel stripes. Viewed frontally the stripes look like shading on a flat surface. They produce an optical jitter and at the same time imply that the wall is made of soft, billowy material. Viewed obliquely the stripes and the wall blur into a fog. It looks like you can touch cloudiness. The flat plane is no longer distinct.
Color is a control device to determine the kind of fog we’re able to achieve: smoky, misty, dusky, murky, aqueous.





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